10 Must-Read Books on Augmented Reality: Shaping the New Reality

Moody Mattan • May 5, 2024

Augmented Reality (AR) has emerged as a transformative technology, blending the real world with digital enhancements to create immersive experiences. From developers to enthusiasts looking to understand the scope and potential of AR, numerous books provide deep dives into this fascinating technology. Here are ten must-read books covering everything from AR fundamentals to advanced applications and the future of this technology.


1. "Augmented Reality: Principles and Practice" by Dieter Schmalstieg and Tobias Hollerer


This book is essential for anyone who wants to understand the technical underpinnings of augmented reality. Written by leading experts Dieter Schmalstieg and Tobias Hollerer, it provides a comprehensive overview of AR technology, including detailed discussions on how AR works, its various applications, and the challenges developers face. The book also delves into the development of AR software, making it an invaluable resource for software developers in the AR field.


2. "Augmented Human: How Technology is Shaping the New Reality" by Helen Papagiannis


Helen Papagiannis is renowned in the AR industry, and in "Augmented Human," she explores how AR technology is transforming everyday life. From enhancing how we interact with the world to reshaping industries like healthcare, retail, and education, this book is a thought-provoking read about the broad implications of AR. It's perfect for anyone interested in the societal changes augmented reality is bringing.


3. "The VR Book: Human-Centered Design for Virtual Reality" by Jason Jerald


While primarily focused on virtual reality (VR), Jason Jerald’s book is crucial for understanding user experience design in immersive environments, which applies directly to AR. Covering aspects such as human-centered design and how to create a compelling VR experience, this book provides insights applicable to augmented reality, particularly in creating user-friendly AR applications.


4. "Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile" by Tony Parisi


Tony Parisi, one of the early pioneers in virtual reality, extends his expertise into AR with this practical guide on developing immersive applications. Ideal for new and seasoned developers alike, this book covers essential theories and provides hands-on advice for creating engaging AR and VR experiences across various platforms.


5. "Mixed Reality in Architecture, Design, and Construction" by Xiangyu Wang and Marc Aurel Schnabel


This book bridges the gap between technology and practical architecture, design, and construction applications. It offers case studies and theoretical discussions about how AR and mixed reality are being used to innovate within these industries. The book offers a detailed look at current practices and future potential for professionals and students in these fields.


6. "Reality Bytes: Innovative Learning Using Augmented and Virtual Reality" by Ann Latham Cudworth


Focusing on the educational applications of AR and VR, Ann Latham Cudworth provides educators and trainers with a guide to using augmented and virtual reality for learning. The book includes practical examples and case studies on how immersive technologies can enhance engagement and learning outcomes.


7. "Design for the Mind: Seven Psychological Principles of Persuasive Design" by Victor Yocco


Victor Yocco’s book, while not exclusively about AR, discusses psychological principles essential for designing persuasive and engaging user experiences. These insights are precious for AR application developers who must understand how to captivate and maintain user attention in augmented environments.


8. "Augmented Reality: Innovative Perspectives Across Art, Industry, and Academia" edited by Sean Morey and John Tinnell


This collection of essays offers diverse perspectives on AR from artists, academics, and industry professionals. The book covers theoretical aspects of augmented reality, along with discussions on its artistic and commercial applications. It's an excellent choice for readers looking to understand how AR influences various domains.


9. "Prototyping Augmented Reality" by Tony Mullen


Tony Mullen’s book is a practical guide for creating augmented reality application prototypes. It includes tutorials and projects that help readers understand the process of developing AR apps from scratch. This book is handy for new AR developers and students studying interactive design.


10. "Marketing New Realities: An Introduction to Virtual Reality & Augmented Reality Marketing, Branding, & Communications" by Cathy Hackl and Samantha Wolfe



Cathy Hackl and Samantha Wolfe explore the impact of AR and VR on marketing. This book provides a primer on how companies can use these technologies to enhance their marketing campaigns, engage with consumers in novel ways, and build their brands in the digital age.


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Conclusion


Whether you're a developer, a marketer, or a tech enthusiast, these ten books provide comprehensive insights into augmented reality. From theoretical foundations to practical applications and future possibilities, each book offers unique perspectives and expert knowledge to help you understand and leverage the power of AR in various fields.


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