Careers

Build the future of business

We are looking for bright + hungry + resourceful artists, biz people, and developers to help build the brandVR platform using a variety of immersive technologies.

The postings below show our immediate needs but we are always looking for talented people :)

 

Lead Engineer - Unity Endpoint

- Programming prowess in C#

- Experience leading programming teams

- Full understanding of mobile AR & VR platforms and standards

- Planning and maintenance of a large C# code base

- Training developers to follow programming standards

- Performing code reviews to ensure quality

- Working with other leads, clients, and business developers

- Knowledge on how to prevent scope creep in projects

- Development within Agile, Scrum, Kanban based teams

- Scoping programming features

- [Bonus] Expertise in setting up and working with Plastic SCM

 

Engineer - Unity Endpoint

- Programming experience in C#

- Working solo or in teams as needed

- Experience with mobile AR & VR plugins and limitations

- Coding features to add into a much larger code base

- Experience working within Agile & Scrum based management systems

- Working knowledge of Plastic SCM

- [Bonus] Native iOS/Android to Unity plugin creation

- [Bonus] Any C++, AI, Bitcoin, Backend, or Visual Learning System Experience

- [Bonus] Experience working with clients and business developers

- [Bonus] Secondary skills in Design, Production, or Art

 

Lead 3D Artist - Client Projects

- 3D art generalist prowess

- Experience leading artists in multi-disciplinary teams

- Expertise in Modeling, Texturing, Rigging, and Animation workflows 

- Comfortable working in Unity3D with art assets

- Experience leading a team of artists to create client projects

- Scoping art features within Agile, Scrum, Kanban based teams

- Experience establishing art style guides when given a theme and tone

- Performing art reviews to hit quality targets

- Experience storyboarding UI/UX

- Understanding of mobile AR/VR limitations and features

- [Bonus] 2D generalist skills in the Adobe Suite of applications

- [Bonus] Expertise with creating shaders for Unity3D

- [Bonus] Expertise with High-Poly & Photogrammetry cleanup for mobile AR/VR

 

3D Artist - Client Projects

- 3D art generalist experience

- Experience working with multi-disciplinary teams of developers

- Experience in Modeling, Texturing, Rigging, and Animation workflows

- Comfortable working in Unity3D with art assets

- Experience working with lead artists to scope art assets

- Ability to fit within a defined art style when given a style guide

- Capability to estimate art asset scope

- Experience working withing art style guides to hit targets

- Knowledge of the art review process with lead artists

- Understanding of mobile AR/VR limitations and features

- [Bonus] 2D generalist skills in the Adobe Suite of applications

- [Bonus] Knowledge of share creation and workflow in Unity3D

- [Bonus] Working knowledge with High-Poly & Photogrammetry cleanup for mobile AR/VR